Some members are unaware of their ability to affect change, comment, or provide advice to the community leaders. Systems do exist for this: (a) Podium; request the podium at a staff meeting with senior staff here: Podium Request (b) Council Meetings; open to members, all have a voice! The council meets every Sunday at 14:00 EST! Can't make it? Post on the agenda thread before the meeting or listen to the recordings and reply afterwards! ¦¦ Council Meetings are now posted on the front page; click the audio icon to listen to the recording or the text to read the forum post!

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Hardline Introduction!

Praetorian tagtag posted Mar 17, 15  -  bfhguidehardline

Thought I would offer a quick starter's guide for those picking up Hardline over the next few days. Just some tips & suggestions that I picked up on over roughly 13 hours of MP gameplay, which has me at level 34 I believe. Hope some of you guys find it helpful

FIRST - Save your money. Everything you do in-game that earns you XP, also earns you money (kills, assists, objective play, healing, reviving, repairing, etc). All starter weapons are pretty decent out of the gate, meaning you don't need to rush to purchase any other weapons. Your focus should be buying some of the strongest weapons that your particular favorite class has to offer. I have a few suggestions below on what you should be buying. I highly recommend focusing on the medic / operative class first, but have provided suggestions on all kits.

MEDICS / OPERATIVES - Should be focusing on purchasing either one of the [b]M16A3 or the M416[/b]. Both are currently some of the best guns in the game, and are must-haves early. The earlier you purchase these weapons, the better off you'll be. I'll include footage below showing gameplay of both weapons, so you can get an idea of thing like fire rate, recoil, TTK, damage, reload times, etc so you can make the decision you need.

M16A3 GAMEPLAY (I personally recommend this weapon as your 1st purchase)

M416 GAMEPLAY (also a very good option for the operative class)

ENGINEERS / MECHANICS - The starter SMG, the MP5K, has an already unlocked suppressor making it a very nice starter weapon. But should you require something more, focus on the P90. The P90 has an excellent 50 bullets per magazine, has minimal recoil at short-to-medium range, a pretty high fire rate, and a devastating hip fire spread, making it a really useful weapon (and in all honesty, one you should try and purchase if you find yourself playing this class a lot early).



SUPPORT / ENFORCERS - The starting shotgun, the 870, packs a real punch. The other shotguns are nice too, including the Spaz, but I personally wouldn't recommend wasting money beyond the 870 unless you are a very dedicated shotgun player. The 870 is also available as both a cop and a criminal. If you aren't a fan of shotguns, then the Scar-H battle rifle is a nice choice. High recoil, but very high damage output (might be the highest in the game).

The 870 shotgun is a very good starter weapon that you should stick with for the support class

RECON / PROFESSIONAL - The SNIPING class. The starter sniper rifle, the SCOUT ELITE, is a bit low on the damage side of things, but MORE than makes up for it by the fact that it has both: a) a ridiculously high fire rate, and b) an already unlocked straight pull bolt, meaning you'll be able to pull off quick shots really easily. It fires fast, almost like a DMR (should definitely be getting a nerf), which means if you can't land a headshot, you'll be able to land two body shots very easiy. Great choice to start off with. No need to go experimenting with anything else, including the marksman rifles.

SECOND - What game modes should I be playing? Blood Money. Not only is Bloody Money a great, intense game mode, but it has several added benefits; for one, it lets you learn the maps in a more natural way. It also really rewards you with MONEY if you play the objective - focus on taking money to your vault. Finally, it's a great game mode to rack up kills; flank the enemy, learn common choke points, and procure power positions on the map, andyou should be picking up close to 20+ kills every single time you play this mode. AND you get MONEY for those kills too, and MONEY is the name of the game. Blood Money is great at rewarding you with MONEY. Get the hint? MONEY!



THIRD - Be patient and adjust. This is the fastest moving, fastest killing, and fastest dying Battlefield game we've experienced in the series so far. So expect there to be an adjustment. Even if you are a fantastic player, expect to have some adjustment pains as you come to terms with what Hardline has to offer. But make sure you hop into squads with Bastards, have fun with it, take a deep breath, and don't get annoyed or frustrated. Expect to go through phases where you die a lot - it's apart of the process. Don't let it put you down.

It took me roughly 8 hours to really get comfortable with Hardline (incidentally, around the same time I unlocked the M16). So you will adjust. Just give it time.


FINALLY - Keep an open mind. Seriously. Don't take the experience too seriously. It's a game, and in Hardline, Visceral have delivered an extremely fun game. So enjoy it. Whether Hardline is your cup or tea or not, give it a shot and recognize many of the solid mechanics & features they've added to the series.


PS - DON'T PLAY WITH TRYAA - Not until he gets Hardline ;)

Hope you guys found this informative or helpful. Enjoy, and I'll see you guys out on the Battlefield.

(POSTED BY PRAETORIAN FOR THE AUTHOR: TIKK)

TheR3dDwarf Thanks for the post PRAETORIAN- great info!!
WackyZak18 tag I cannot find who is GD for this game who do I talk to about getting my name on that roster?
TickTak77 Cheers, Prae.

Update - New Design

Praetorian tagtag posted Mar 4, 15  -  designnewsupdate

design

The new design has officially launched!  The great majority of the work and design elements were done by AT SLAYER though I did have a hand in some of it and probably drove him to drinking in the process.  The design is deceptively simple, considering the massive amount of code behind things; credit to the talent of our designer and his work!

There will be continued work on the website throughout the rest of the week and things should be completed by the end of the week, barring any issues, though you may see more minor changes throughout the next few weeks if necessary so please bare with us during the process and notify Praetorian of any issues you notice!

"Acta Non Verba"
Praetorian
T r i u m v i r a t e

Safora Silva ANCOtag It's so pretty!
Sgtusmc2006 ANCOtag The new site is great. Great job and thanks.
QUANTUMBULLET LNCOtag Great job man, looks great. Do need re-sized images for the main slider? If so send my way and I'll fix them up for ya. ...

Due Rewards

Praetorian tagtag posted Jan 19, 15  -  awardsmedalsstaff

There are many members that deserve recognition for the time that they dedicate to this community, so many that it's difficult to stand out from the group and even more difficult to keep track of who has done what. To those of you who have dedicated time, knowledge, or anything to the community: we - Darby, Seth, and I - thank you.

 

There are some who have managed to stand out amongst a group of excellent peers, which only speaks even more to their character and dedication. Today I would like to congratulate three of our senior staff specifically for what they've done over the last six months and longer.

Kzan Neveion Carignan
Core Above The Influence Volunteer Service Core Above The Influence Volunteer Service

Congratulations, Bastards!

J0FX tag good stuff
Grillo13jay tag Good job guys
db1bu114me tag congrats well done

State of the Community

Praetorian tagtag posted Oct 3, 14  -  newssocupdate


Last month began the first of our monthly updates. Today I will be outlining the status of the community for the time between our last update and today so that everyone in the community has an understanding of where we stand. The type of information we're trying to provide here are cold, hard facts: How many registered members do we have? How much money do we have? Where is our money being spent?

If you have ideas for things that should be included in these monthly updates, just contact any of the Triumvirate and let them know or reply in the comments section below!

Al Capsones Wasn't there a place on the site were you can find witch functions were open? I like to do more but lnco for a COD game ...
SliverThis there's usually only one LNCO per game roster, they're the conductive material between the NCO staff and the Game Direct ...
Al Capsones There are 6 open staff positions but in the xbox division but we need only 1 lnco for COD. Am i reading this wrong? ...

State of the Community

Praetorian tagtag posted Aug 30, 14  -  dobnewssoctriumvirateupdate


As we promised some time ago, we're outlining the state of the community in a monthly update. This is the first edition of this address so pardon what will probably be our least informative State of the Community address! The type of information we're trying to provide here are cold, hard facts: How many registered members do we have? How much money do we have? Where is our money being spent?

Oh, and we may not be a strictly competitive community, but you can't help but be proud of our Battlefield 4 team over on XBOX when they demolish a clan that thinks they had the event in the bag. The score was reminiscent of the World Cup final Germany vs Brazil. Read more about it (after you finish this post) here: DOB vs Madhouse. Congratulations gentlemen!

An00bG0Tm3 congratz Bastards!!!!!!
BadNano 9MM Congratulations to the BF4 Bastards on their big win!!!
Al Capsones We violated Madhouse! ...
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